Publishing and players

Publishing and hosting

Addresses, visibility, versions, restore and the play page.

Publishing takes a snapshot of the project and puts it live at its own address. Hosting is included; there is nothing to configure.

Publish

1

From the editor

Press Publish in the top bar, choose Public, Unlisted or Off and press Publish. The panel shows the address when it is live, with a Copy button and a link to the live game.

2

From the project workspace

The Publish page adds a note for the version, the pre-flight audit and the visibility cards. Players get the new version the next time they open the game.

Visibility

SettingWho can playShowcase
PublicAnyone with the addressListed
UnlistedAnyone with the addressHidden
OffNobody. The address shows as unavailable.Hidden

Off keeps the address reserved for you. Delete publication, on the Publish page, releases the address and clears the version history; it asks you to type DELETE first.

The address

The first publish claims an address from the project name. Change the slug on the Settings page at any time after that; the old one stops working.

https://sstk.studio/play/your-game

Pre-flight audit

The Publish page checks the map before you publish: spawn points, objective sites, lighting and prefabs. Each finding says what to change.

Versions and restore

  • Every publish is a numbered version with your note, listed on the Versions page with the live one marked.
  • Restore copies a version into the editor. Nothing goes live until you publish again.
  • Scene history keeps up to 20 automatic snapshots, taken while you work and before every publish and restore. Compare shows what was added, removed and changed; Restore brings one back.

The play page

Every published game has a public page at its address: the cover, the name and studio, a Play now button, a share field, the wiki if there is one, and a leaderboard once matches are recorded. Play now opens the game in the same tab. Players do not need an account.

Custom domains

Serving a game from your own domain is planned for the Pro plan and is not yet available.

Published games can be installed on phones and desktops. See Installing a game.