Build 3D props from boxes, spheres, cylinders, cones, wedges and extrusions. Combine them with add, subtract and intersect operations, colour them from a palette and save the result straight to your assets.
Draw sprites with named animation clips, onion skinning and custom palettes. Paint tilemaps on three layers with collision kinds for platformers and top-down worlds. Import a spritesheet and it is sliced for you.
Upload GLB models, images and audio to a project. Browse a shared library of thousands of ready models by category, author and bundle, with hover previews, and place them directly into the scene.