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02 · Art & Assets

Model, paint and import in the same tab.

Block out 3D models from primitives, paint pixel sprites and tilemaps, or upload your own GLB files. A shared library of ready models sits alongside.

Model Studio

Build 3D props from boxes, spheres, cylinders, cones, wedges and extrusions. Combine them with add, subtract and intersect operations, colour them from a palette and save the result straight to your assets.

Six primitives with boolean operations
Palettes shared with Pixel Studio
Save to assets or export as GLB

Pixel Studio

Draw sprites with named animation clips, onion skinning and custom palettes. Paint tilemaps on three layers with collision kinds for platformers and top-down worlds. Import a spritesheet and it is sliced for you.

Pencil, eraser, fill and pick with hotkeys
Tiles with solid, one-way, hazard, checkpoint and conveyor collision
Spritesheet import with automatic slicing

Your files and a shared library

Upload GLB models, images and audio to a project. Browse a shared library of thousands of ready models by category, author and bundle, with hover previews, and place them directly into the scene.

GLB, image and audio uploads with validation
Library search with category, author and bundle facets
Materials with albedo, normal, roughness and metalness maps
3D modellingPrimitives with boolean ops
2D artSprites, clips, tilemaps
UploadsGLB, PNG, JPEG, WebP, MP3, OGG, WAV
LibraryThousands of shared models
Docs: Art & Assets workspace Next: Characters
Soulstack

Your first game is a browser tab away.

In active development. Nothing to install to build it, and a real app at the end.